IMPORTANT MAP NOTES FOR CITI FACILITY: DeekCiti Environments ReadMe (Final Version Readme) ( Final Citi Facility ) ===== FINAL MAP UPDATES: 1. Compile map in full lighting. 2. Fixed pit to return objective(bomb) back to start position, if dropped in pit. 3. Refined booby trap (scripting), SFX, FX, players and friendy deaths. 4. Added fall (player death method) in pit. 5. Added booby trap (player death method). 6. Added (Dvar) option to turn off Teleports. 7. Added (Dvar) option to turn off booby traps giving players points. 8. Added (Dvar) option to turn off drowning. 9. New loadscreen. 10. New drown effect sequence. 11. Added Gametypes (CTF, CTFB, HTF) 12. Fixed minor details. 13. Added Config file for Servers. ===== ===== KNOWN BUGS: NONE ===== ===== MAP FEATURES: - Shootable pipes. (Steam, Water, Fire) (Player Damage) - 4 Booby Traps. - Players get points for killing other players with booby traps. (Dvar Controlled) - 4 Player controlled Teleports. (shortcuts to booby traps) - Green Light indicators for motion Detection for player operating booby traps. - Red Light indicators for motion Detection for players in secret rooms with booby traps. - Supports All Default Gametypes plus CTF/B and HTF - Player Controlled Objects (Doors, Machinegun Rig) - Easter Eggs, venting system, secret rooms. - Completely Indoor Map - Teleports, which are shorcuts to the booby traps. (Dvar Controlled) - Player Drowning. (Dvar Controlled) ===== ===== MAP NOTES: - Map uses a Custom Ambient Track, so the IWD is necessary to play this file. - Tested on Extreme4 and Awe4. - Map is NOT compatible with Linux Servers, it is over 50mb. - Supported Gametypes: ( DM, WAR, DOM, SAB, SD, KOTH, CTF, CTFB, HTF ) - Supports Helicopter/Airstrikes (May not work well due to players being totally indoors) ===== ===== MAP DVARS: set scr_facility_teleports "1" (0=Off, 1=On) (Default=1) set scr_facility_killpoints "1" (0=Off, 1=On) (Default=1) set scr_facility_drown "1" (0=Off, 1=On) (Default=1) See "citi_facility.cfg" for more information on map Dvars. ===== ===== MAP OVERVIEW: This is a completely indoor map. The map consists of wide hallways filled with boxes, barrels, explosive barrels, booby traps and pipes filled with fire, steam and water. Watch out because the fire and steam can kill quickly. There are also other vents that spit fire randomly. There are plenty of things in this map that can kill you besides other players. There is a venting system above the hallways, which can lead to secret rooms. There is also a sewer system that leads to underground passageways taking you to all different parts of the map. Please report all bugs in the comment section. =====